What exactly does a UX engineer do?

What exactly does a UX engineer do?

Building a website has become way more complex than it was, say, ten years ago. Now, there are whole teams of computer scientists working together to make sure it’s responsive, beautiful, bug-free, fast…

All these specialized jobs need someone to fill them. There are crossovers, evolving roles, and multidisciplinarians who give themselves new job titles — and that’s where things start to get really confusing, even for those involved.

In this article, we’re going to take a closer look at one of the more varied roles in web development: the UX Engineer. Read on to discover what one is, what they do, how they differ from a UX Designer — and what a typical day in their life looks like.

What is a UX Engineer?

A UX Engineer is part designer, part developer, as well as the link between the two. They are Front-End engineers who have a unique skill set that’s distinct from both. The below image shows where they sit among all the other web development roles.

Where did all the UX roles come from?

Before we dive a little deeper into the job role, let’s take a step back and look at what UX (User Experience) is in general.

UX is an area that sounds new, but has been around as far back as the‘90s when cognitive psychologist Donald Norman joined the Apple team. His colleagues at the time all claim he was the brand’s official User Experience Architect (a job role previously known as ‘human interface research’).

UX has since popped up in all kinds of job titles. You’ve got UX Engineers, UX Designers, UX Researchers, UX Copywriters… If you’re new to it all, it’s easy to be baffled. Out of all of these, there are two that are regularly confused: UX Designer and UX Engineer.

UX Designer vs. UX Engineer: What’s the difference?

UX Engineer and UX Designer are the two that get mixed up the most — and are often used interchangeably. But the two roles are distinct, and the clue as to how is in the second word.

What does a UX Designer do?

A UX Designer is a designer. This means they’re concerned with the look of the website. It’s all in the aesthetics and how they best help the user to navigate and enjoy their experience. In terms of tools, they use MindManager, Adobe Illustrator, Adobe Photoshop, Iconjar, Sketch, and Balsamiq, to name a few of the most popular.

UX Designer work process:

  1. User research: This is a big task in itself (so big that UX Researcher is sometimes a separate job role in itself).
  2. Design: They work out the look of the site using wireframes, taking into account colors, fonts, icons, and so on.
  3. Prepare to build: Next, they need to build the feature. This is where the UX Engineer steps in.

What does a UX Engineer do?

A UX Engineer is an engineer. They focus on front-end developer tasks. They work with code: think CSS, HTML, JS, docker, vim, Chrome Dev Tools, Webpack, GitHub, and so on.

Their job is to build design systems (the style guide, design language, and component library) in a way that fulfills the designer’s requirements and is in-line with the brand identity.

UX Engineer work process:

  1. Discuss: The UX Designer gives the UX Engineer the wireframe, and together, they discuss how it will work practically.
  2. Prototype: The UX Engineer will then develop prototypes, which the UX Designer plays around with. UX Engineers are closest to end-users, so this is the stage when the majority of issues can be identified and fixed.
  3. Build: Once the designer is happy, the UX Engineer starts coding. They run this code past the devs to review, critique, and agree on. In this way, the UX Engineer is an intermediary between the two.

What skills do I need to be a UX Engineer?

UX Engineer is a varied role, but generally speaking, they possess the following qualities:

  • Great collaboration skills: They work closely with researchers, creative directors, designers, and dev teams. They need to be able to talk to, listen to, and understand the complexities of each of these group’s roles.
  • Empathy and intuition: UX is all about putting yourself in your users’ shoes, so UX Engineers need to really understand what it is their audience wants. Human Computer Interaction (HCI) — which focuses on the ways in which humans interact with computers and design — is a part of this: UX Engineers need to be intuitive as well as empathetic; they need to have a good grasp of what’s fun and easy to use.
  • Good programming knowledge: UX Engineers work with dev teams; they need to know how they work.
  • Good translators: They are the intermediaries between two very different teams. They need to be able to speak the language of both.
  • Meticulous and organized: UX Engineers need to ensure every component they create is bug-free. They also need to make sure their architecture is modular, with CSS, that’s easy to use. That way, when others work on it, they know how to edit without problems.
  • Good communicators: UX Engineers need to be able to explain what is, and isn’t technically feasible, to different types of people across the organization.

The challenges of being a UX Engineer

Being a UX Engineer comes with some very specific challenges: staying up-to-date with tech and tools, juggling workload priorities, and hitting tight deadlines. But at the top of this list is cross-functional communication — or in other words, communicating effectively with different people and teams with very different priorities and job roles.

As a UX Engineer, you need not only be able to talk to and understand these different groups, but you also need to be able to explain value to them. This means knowing what it is they’re interested in and translating what you know into those terms. The more personable you are, the easier you’ll find this challenge.

Final thoughts

Being a UX Engineer is a juggling act. You’re in the middle of several departments, all with different priorities — so the easier you can make collaboration, the better.

Using a cloud-based diagramming tool is one way to do this. Because it’s on the cloud, everyone can access it at the same time, from wherever they are in the world (good news for remote workers and clients). Designers can create wireframes and upload files and assets, while UX Engineers can log in and leave comments in real-time. Meanwhile, things like style guides and client feedback can be stored in a central repository for anyone on the team to access at any time. When everyone has the information they need at their fingertips, the easier it will be to communicate, collaborate, and build a beautiful, bug-free site, faster.

Georgina Guthrie Georgina is a displaced Brit currently working in France as a freelance copywriter. Before moving to sunnier climates, she worked as a B2B agency writer in Bristol, England, which is also where she was born. In her spare time, she enjoys old films and cooking (badly).